Bladelock build - Melee Warlock (2024)

The post covers Best Bladelock Build for Baldur's Gate 3. It is Melee Warlock that is effective in close combat. Moreover, it can also utilize Eldritch Blast for long-range damage. As a Warlock, you will also have the help of your patron and access to some amazing damage and control spells.

Contents

  • Bladelock - Melee Warlock Build
  • Leveling Overview
  • Starting the Game - Level 1
    • Races
    • Class
    • Cantrips
    • Subclass
    • Spells
    • Background
    • Abilities
    • Skills and Expertise
  • Leveling Progression - Levels 2-12
  • Maximizing Ability Scores
  • Potions, Elixirs and Consumables
  • Illithid Powers
  • Equipment Recommendations
    • Act 1
    • Act 2 - mid-game
    • Act 3 - Final Build setup
  • Build Mechanics
    • Important Mechanics and Combos
    • Early Game Combat
    • Late Game Combat
  • Build Variations
  • Conclusion

Bladelock - Melee Warlock Build

This is a very solid build setup where you go 12 levels in Warlock. You also take Bladelock build - Melee Warlock (1)Pact of the Blade​ to effectively use melee weapons. This does not mean that you will always use them. However, it is a strong option.

As a Warlock, you still have access to the famous Bladelock build - Melee Warlock (2)Eldritch Blast​ cantrip and an array of Spells to deal with enemies using Control or damage. The build will also heavily depend on itemization as these options will decide what highest damage you can do.

Another good aspect of going Bladelock is that you can utilize the unique synergy of Bladelock build - Melee Warlock (3)Darkness​ and Bladelock build - Melee Warlock (4)Devil's Sight​ to become the ultimate melee combatant, safely chipping away at enemies. This trivializes many of the game encounters.

Did this pique your interest? If yes, here is a short overview if you are interested before diving deep into the build.

Leveling Overview

Here is a concise table with all the main picks during your leveling progression. For more detailed reasoning, I go further in the article. Also, do not forget to check the recommended gear as it is crucial.

Bladelock Leveling Overview Bladelock build - Melee Warlock (5)

LevelClassSelection
1Warlock 1Cantrips:Bladelock build - Melee Warlock (6)Eldritch Blast, Bladelock build - Melee Warlock (7)Friends
Subclass: The Fiend
Spells:Bladelock build - Melee Warlock (8)Hellish Rebuke, Bladelock build - Melee Warlock (9)Hex
STR - 8, DEX - 16, CON - 14, INT - 8, WIS - 10, CHA - 17
Skills: Deception, Intimidation
2Warlock 2Spells: Bladelock build - Melee Warlock (10)Armour of Agathys
Eldritch Invocations: Bladelock build - Melee Warlock (11)Agonising Blast, Bladelock build - Melee Warlock (12)Armour of Shadows
3Warlock 3Spells: Bladelock build - Melee Warlock (13)Cloud of Daggers
Pact Boon:Bladelock build - Melee Warlock (14)Pact of the Blade
4Warlock 4Cantrips: Bladelock build - Melee Warlock (15)Minor Illusion
Spells:Bladelock build - Melee Warlock (16)Darkness
Feat: Bladelock build - Melee Warlock (17)Great Weapon Master: All In​ or Ability Improvement +2 Charisma
5Warlock 5Spells: Bladelock build - Melee Warlock (18)Hunger of Hadar
Eldritch Invocations: Bladelock build - Melee Warlock (19)Devil's Sight
Replace Spell: Bladelock build - Melee Warlock (20)Hellish Rebuke​ -> Bladelock build - Melee Warlock (21)Fireball
6Warlock 6Spells: Bladelock build - Melee Warlock (22)Counterspell
Replace Spell: Bladelock build - Melee Warlock (23)Cloud of Daggers​ -> Bladelock build - Melee Warlock (24)Hold Person
7Warlock 7Spells: Bladelock build - Melee Warlock (25)Wall of Fire
Eldritch Invocations: Bladelock build - Melee Warlock (26)Repelling Blast
8Warlock 8Spells: Bladelock build - Melee Warlock (27)Fear
Feat: Ability Improvement +2 Charisma or Bladelock build - Melee Warlock (28)Great Weapon Master: All In
9Warlock 9Spells: Bladelock build - Melee Warlock (29)Cone of Cold
Eldritch Invocations: Bladelock build - Melee Warlock (30)Dreadful Word
10Warlock 10Cantrips:Bladelock build - Melee Warlock (31)Blade Ward
Spells: Bladelock build - Melee Warlock (32)Hold Monster
11Warlock 11Mystic Arcanum: Bladelock build - Melee Warlock (33)Eyebite
Spells: Bladelock build - Melee Warlock (34)Flame Strike
12Warlock 12Spells: Bladelock build - Melee Warlock (35)Misty Step
Eldritch Invocations: Bladelock build - Melee Warlock (36)Lifedrinker
Feat: Bladelock build - Melee Warlock (37)Alert​ or Bladelock build - Melee Warlock (38)War Caster: Concentration

Starting the Game - Level 1

This section covers the creation screen and what would go into the best Races, Abilities, and Skills for the Beast Master build. Some of these choices are impactful as you cannot respec them.

Races

Picking a race provides various benefits - abilities, dialogue options, looks, etc. Also, keep in mind whether your picked race has Shield proficiency as this can improve survivability, especially in the early game.

If you are having difficulties making a choice, pick whatever you prefer in terms of looks or roleplay. "The perfect race pick" is important if you are into extreme min-maxing.

RaceFeaturesDescription
Bladelock build - Melee Warlock (39)Githyanki
  • Bladelock build - Melee Warlock (40)Martial Prodigy
This is the race that I would recommend going with Bladelock. It gives medium armor proficiency, which greatly expands the armor that you can wear. Moreover, it gets some good actions like Bladelock build - Melee Warlock (41)Misty Step​ and Bladelock build - Melee Warlock (42)Astral Knowledge.
Bladelock build - Melee Warlock (43)Half-Orc
  • Bladelock build - Melee Warlock (44)Savage Attacks
  • Bladelock build - Melee Warlock (45)Relentless Endurance
  • Bladelock build - Melee Warlock (46)Darkvision
A great choice, especially if you plan on going melee. The critical damage bonus is okay, but Bladelock build - Melee Warlock (47)Relentless Endurance​ is what will make you exceptional in close combat.
Bladelock build - Melee Warlock (48)Duergar Dwarf
  • Bladelock build - Melee Warlock (49)Dwarven Combat Training
  • Bladelock build - Melee Warlock (50)Superior Darkvision
  • Bladelock build - Melee Warlock (51)Dwarven Resilience
  • Bladelock build - Melee Warlock (52)Duergar Resilience
I love this pick as Bladelock build - Melee Warlock (53)Invisibility​ allows for some good combat surprises. Moreover, you can cast Bladelock build - Melee Warlock (54)Enlarge​ without concentration.
Bladelock build - Melee Warlock (55)Wood Elf
  • Bladelock build - Melee Warlock (56)Elven Weapon Training
  • Bladelock build - Melee Warlock (57)Darkvision​|
  • Bladelock build - Melee Warlock (58)Fey Ancestry
  • Fleet of Foot - your movement speed is increased by 1.5m.
Comes with improved movement speed which is good, and extremely useful for melee builds.
Bladelock build - Melee Warlock (59)Wood Half-Elf
  • Bladelock build - Melee Warlock (60)Civil Militia
  • Bladelock build - Melee Warlock (61)Darkvision
  • Bladelock build - Melee Warlock (62)Fey Ancestry
  • Fleet of Foot - your movement speed is increased by 1.5m.
Comes with improved movement speed which is good, and useful for melee builds. You can also equip a shield, which is great for improving AC early in the game.

Class

Overview
Bladelock build - Melee Warlock (63)Warlock
Features
Bladelock build - Melee Warlock (64)Warlock Spell SlotsThese spell slots can be used to cast spells and refill each Short Rest.

Cantrips

CantripsDescription
Bladelock build - Melee Warlock (65)Eldritch BlastThe iconic cantrip of Warlock gets significantly more powerful as you level up and unlock new features.
Bladelock build - Melee Warlock (66)FriendsThis cantrip is mandatory if you are playing as a main character. Otherwise, skip it.
Bladelock build - Melee Warlock (67)Mage HandAn alternative cantrip, that you can use to solve some puzzles. It can also perform adequately in early-game combat - throw items, shove, etc.

Subclass

I think there are a few options that you can pick here, specifically when going for the Bladelock build. I would like to suggest those that would mostly fit a melee warlock setup.

SubclassDescription
Bladelock build - Melee Warlock (68)The FiendYou could say this is more of a "versatile" option. You get Bladelock build - Melee Warlock (69)Dark One's Blessing​ and a wide array of Fire spells. Another highlight is Bladelock build - Melee Warlock (70)Command​ which is one of the best control spells in the game, not requiring any concentration.
Bladelock build - Melee Warlock (71)The Great Old OneThis subclass also fits the melee warlock build well. The main highlight is the Bladelock build - Melee Warlock (72)Mortal Reminder​ effect which can immobilize enemies. Sadly the spell options are not as good in my opinion, as something like Bladelock build - Melee Warlock (73)Fireball​ is hard to compete against.

For this build progression, I will be going with:

Overview
Bladelock build - Melee Warlock (74)The Fiend
Features
Bladelock build - Melee Warlock (75)Dark One's BlessingWhen you reduce a hostile creature to 0 hit points, this gift from your patron grants you temporary hit points

Spells

CantripsDescription
Bladelock build - Melee Warlock (76)Hellish RebukeThis is a great spell early on where your actions are limited. With it you can attack using reaction, meaning it can be done on the enemy's turn.
Bladelock build - Melee Warlock (77)HexYou can increase your damage with each hit and utilize bonus action in effective way early in the game. Later on, this spell loses its value.

Background

Backgrounds are mostly for role-playing and you can pick whatever you prefer. If you want to optimize, then it would be good to pick backgrounds that are based on your ability points of Charisma.

BackgroundSkillsDescription
Guild ArtisanInsight
Persuasion
Gives persuasion proficiency, for better dialogue checks.
EntertainerAcrobatics
Performance
Improves Acrobatics skills and gives bonuses to Performance for some dialogue checks.
CharlatanDeception
Sleight of Hand
A truly great option especially as you can be the one that unlocks and disarms most of the traps with Sleight of Hand proficiency.
NobleHistory
Persuasion
Although you will have low intelligence the Persuasion check improvement is good. But it's an inferior option to Guild Artisan in my opinion

Abilities

Now let's take a look at the abilities of the best Melee Warlock build. Correct allocation will allow you to maximize the early gameplay and get good modifier bonuses.

AbilityValueDescription
Bladelock build - Melee Warlock (78)Strength8Not relevant for the build, even though it is melee. The warlock will use Bladelock build - Melee Warlock (79)Pact of the Blade​ for weapon damage.
Bladelock build - Melee Warlock (80)Bladelock build - Melee Warlock (81)Dexterity16 (15+1)This ability is important as it will ensure you can effectively use Finesse weapons before getting Bladelock build - Melee Warlock (82)Pact of the Blade​. Moreover, it will give Armour class and higher initiative.
Bladelock build - Melee Warlock (83)Constitution14Gives survivability and decreases the chance of spell concentration failure when hit.
Bladelock build - Melee Warlock (84)Intelligence8No need for this ability.
Bladelock build - Melee Warlock (85)Wisdom10The small allocation ensures that there is no negative modifier to Wisdom rolls.
Bladelock build - Melee Warlock (86)Charisma17 (15+2)The main ability of Bladelock. It will ensure good spellcasting modifier, improved weapon damage with attack rolls and better dialogue outcomes.

Skills and Expertise

Overall, the skills should be impacted by your roleplaying and background decisions. However, you would still want those that will give you the best benefits. My recommendations are to pick those at which you have a high ability modifier and these are Charisma-related.

  • Deception
  • Intimidation

Also, you can pick any others, but they will not give relevant boosts based on ability allocation.

Leveling Progression - Levels 2-12

Here is the detailed progression for the Melee Warlock Build to get you started. You can use it as a guideline because early games can be daunting and overwhelming. Later on, once you get a feel for the class you can start picking your options

Level 2

This is where you will have left the tutorial area, and will start exploring the world.

Spells

SpellDescription
Bladelock build - Melee Warlock (87)Armour of AgathysAlthough I did not use it as much, it's a good spell to have, especially if you plan on short resting and use this to buff up yourself. However, it does not go well with Bladelock build - Melee Warlock (88)Dark One's Blessing.

Eldritch Invocations

Here, you can make a few important choices, that depend on your playstyle:

InvocationDescription
Bladelock build - Melee Warlock (89)Agonising BlastOne of the most important invocations to make Bladelock build - Melee Warlock (90)Eldritch Blast​ more powerful.
Bladelock build - Melee Warlock (91)Armour of ShadowsI recommend this pick if you do not have medium armor proficiency. It will also come in handy if you are planning to use Potent Robe later on. With this, your robes will give 13 Armour Class. Moreover, I would also prioritize this if you do not have anyone else in the group who could cast Bladelock build - Melee Warlock (93)Mage Armour.
Bladelock build - Melee Warlock (94)Devil's SightIf you plan on using the Bladelock build - Melee Warlock (95)Darkness​ spell from level 3, I would take this option. You could use the dark area to your advantage and make enemies come at you at a disadvantage.

Replace Spell

Nothing to replace yet.

Level 3

First level 2 spells are unlocked and you can pick a pact boon

Spells

SpellDescription
Bladelock build - Melee Warlock (96)Cloud of DaggersThis is a very effective offensive spell in my opinion, and can help immensely in multiple early-game fights. Later on, you would be switching it out.
Bladelock build - Melee Warlock (97)DarknessIf you want to prioritize the darkness setup with Bladelock build - Melee Warlock (98)Devil's Sight, this should be your immediate pick.

Pact Boon

BoonDescription
Bladelock build - Melee Warlock (99)Pact of the BladeOnce you get this, you can start wearing Two-Handed weapons and bind them to your character. This way you will be using Charisma instead of Strength/Dexterity to decide damage.

Replace Spell

Nothing to replace yet.

Level 4

The first feat is unlocked, and you get some great choices to pick.

Cantrips

CantripsDescription
Bladelock build - Melee Warlock (100)Minor IllusionYou can use this cantrip to attract possible enemies to one place. After that follow up with the area of effect spell or attack to damage all of them.

Spells

Bladelock build - Melee Warlock (101)

SpellDescription
Bladelock build - Melee Warlock (102)DarknessBe sure to take this if you did not get it.

If you do not need the spell above, pick what you prefer. Some good options - Bladelock build - Melee Warlock (103)Mirror Image​, Bladelock build - Melee Warlock (104)Scorching Ray​, Bladelock build - Melee Warlock (105)Misty Step, etc.

Replace Spell

Nothing to replace.

Feat

FeatDescription
Bladelock build - Melee Warlock (106)Great Weapon Master: All InThis is the strongest feat if you are using two-handed weapons. First, it gives a bonus attack using a bonus action if you kill an enemy or land a critical hit. Second, it gives a big 10 damage boost, that comes with a -5 penalty to attack rolls. This is problematic in the early game but can be overcome in various ways. I recommend checking my guide on Attack Roll Increase, to get ideas on how to mitigate it.
Ability ImprovementIf you want to be on the safe side, and not eager to use two-handed weapons as much, you could pick +2 Charisma instead. This would delay Bladelock build - Melee Warlock (107)Great Weapon Master: All In​ to level 8.

Level 5

This is a huge milestone and improvement to the melee warlock build, as you will get some nice features.

FeatureDescription
Bladelock build - Melee Warlock (108)Deepened PactUnlock the Bladelock build - Melee Warlock (109)Extra Attack​ feature with a weapon that is bound using the Bladelock build - Melee Warlock (110)Pact of the Blade.

Spells

The new spell level tier is unlocked, and there are many great picks, however, I would recommend picking one for now:

SpellDescription
Bladelock build - Melee Warlock (111)Hunger of HadarThis is one of the strongest control spells in the game. It covers a large area and makes enemies blind. Moreover, it inflicts damage per turn and slows them down. This is an extremely strong setup that makes multiple encounters a cakewalk.

Eldritch Invocations

InvocationDescription
Bladelock build - Melee Warlock (112)Devil's SightIf you have not taken this one yet, and have Bladelock build - Melee Warlock (113)Darkness, I would recommend doing that now.
Bladelock build - Melee Warlock (114)Repelling BlastIf you are interested in improving the Bladelock build - Melee Warlock (115)Eldritch Blast​ cantrip further here is my pick. This can be used to push back enemies into chasms.

Replace Spells

I recommend removing - Bladelock build - Melee Warlock (116)Hellish Rebuke​ and picking:

SpellDescription
Bladelock build - Melee Warlock (117)FireballThis is a very powerful spell, that is simple and effective - deals a lot of damage in a big area. It is perfect for when enemies are grouped up.

Level 6

You are continuing further with incremental improvements to the Bladelock setup

FeatureDescription
Bladelock build - Melee Warlock (118)Dark One's Own LuckA great passive feature, that can be used to improve your chances of a particular roll.

Spells

SpellDescription
Bladelock build - Melee Warlock (119)CounterspellI recommend having this spell if no one in your group can cast it. Although you have limited spell slots, it could save you from certain death if the enemy could land a strong spell.
Bladelock build - Melee Warlock (120)Misty StepA good spell to have on hand, particularly if you are not a Githyanki.
Bladelock build - Melee Warlock (121)Hypnotic PatternA solid control spell that covers a big area, and can disable enemies for a few turns.

Replace Spell

I recommend removing Bladelock build - Melee Warlock (122)Cloud of Daggers​ as I think it has served its purpose.

SpellDescription
Bladelock build - Melee Warlock (123)Hold PersonThis spell is extremely useful if you will be using Helmet of Arcane Acuity and Band of the Mystic Scoundrel setup. The guaranteed critical hits are hard to pass.

Level 7

Level 4 spells are unlocked!

Spells

SpellDescription
Bladelock build - Melee Warlock (126)Wall of FireNothing is better than a wall of tall flames. Use this to cover choke points and force enemies to damage themselves by walking through it.

Eldritch Invocations

InvocationsDescription
Bladelock build - Melee Warlock (127)Dreadful WordIf you have read my builds, you know I have a weak spot for Bladelock build - Melee Warlock (128)Confusion, and I have a hard time not recommending it.
Bladelock build - Melee Warlock (129)Beguiling InfluenceAdditional proficiencies for better dialogue rolls.

Replace Spell

Feel free to replace a spell that you are not using.

Level 8

More spells and a second feat are waiting for you. This level should be mid-Act 2, so you already will have access to some of the gear.

Spells

Overall, you could take any spell that you are curious to try with the build. My recommendation:

SpellDescription
Bladelock build - Melee Warlock (130)FearForce enemies to become fearful, drop their weapons, and run. This spell is perfect for frontliner build as it has a short range.

Replace Spell

Nothing to replace now.

Feat

There are plenty of options to take for the second feat, let's go through them

FeatureDescription
Bladelock build - Melee Warlock (131)Great Weapon Master: All InIf you did not take this, I would recommend doing that now, as this will greatly boost your melee damage, and make it reasonable to go into frontlines for the bonus damage.
Ability Improvement+2 Charisma, if you have not taken it, this will improve all the aspects of the Bladelock build.
Bladelock build - Melee Warlock (132)Moderately ArmouredIf you would like to equip Medium armors this feat is mandatory. There are some good options in Act 2. However, this would require juggling some ability points. I would remove 1 point from Dexterity and add it to Wisdom or Constitution. Then get 1 point from this feat into Dexterity.

Level 9

The melee warlock can now access level 5 spells.

Spells

SpellsDescription
Bladelock build - Melee Warlock (133)Cone of ColdFor this level, I would do one thing differently and get access to a cold spell. This will give some variety to your damage, in case enemies are resistant to fire. Moreover, you can double the damage of this spell by making enemies wet.

Eldritch Invocations

For now, I think the build has everything covered. So feel free to pick anything of interest:

InvocationsDescription
Bladelock build - Melee Warlock (134)Fiendish VigourGet bonus temporary HP, for bonus survivability.
Bladelock build - Melee Warlock (135)Repelling BlastImprove Bladelock build - Melee Warlock (136)Eldritch Blast​ cantrip with a knockback effect. This can be used to push back enemies into chasms.
Bladelock build - Melee Warlock (137)Otherworldly LeapGet Bladelock build - Melee Warlock (138)Enhance Leap​ ritual spells for better mobility and world exploration.

Replace Spell

Feel free to replace anything you do not use.

Level 10

A new subclass feature and more spell picks.

FeatureDescription
Bladelock build - Melee Warlock (139)Fiendish ResilienceA good action, that can be useful in Act 3. There will be a few fights where getting resistance to something like Fire can mean life or death.

Cantrips

At this stage in the game, it won't matter much what you pick.

CantripDescription
Bladelock build - Melee Warlock (140)Blade WardSome additional protection if you can precast this before combat.

Spells

SpellsDescription
Bladelock build - Melee Warlock (141)Hold MonsterA very powerful hold spell. I also recommend this if you will be using Helmet of Arcane Acuity and Band of the Mystic Scoundrel setup. The guaranteed critical hits are hard to pass.
Bladelock build - Melee Warlock (144)BlightA spell otpion if you want some more varied damage.

Level 11

This is where Warlock gets access to level 6 spells. Sadly the options are fairly limited, but they do not use your spell slots.

Mystic Arcanum

SpellsDescription
Bladelock build - Melee Warlock (145)EyebiteDebilitate and control creatures. This can be recast without costing a spell slot as long as you maintain concentration.
Bladelock build - Melee Warlock (146)Create UndeadAs this gets a free use per Long Rest I do not see a reason not to take it.

Spells

SpellsDescription
Bladelock build - Melee Warlock (147)Flame StrikeThe ultimate fire spell for Fiend Warlock. It deals both fire and radiant damage, making it effective even if enemies have resistance to fire.

Replace Spell

For spell replacement, I don't think it is needed, feel free to try out something if you would like.

Level 12

This is the final level of the build. Some good options give a power-up to bladelock.

Spells

To be honest, pick anything that you prefer, the core of the build is covered. For example, need more mobility? Get Bladelock build - Melee Warlock (148)Misty Step. Want more defensiveness? Bladelock build - Melee Warlock (149)Mirror Image​ is there for you. And so on.

Eldritch Invocations

The final Invocation is something that will give a big boost to damage.

InvocationsDescription
Bladelock build - Melee Warlock (150)LifedrinkerImproves your damage by the charisma modifier when using melee attacks. At level 12 this should be 6-7 damage per hit which is a good amount for a melee build.

Replace Spell

You can replace any of the spells, I leave this to your discretion.

Feat

I will list some options that will give a little edge to the build:

FeatsDescription
Bladelock build - Melee Warlock (151)Moderately ArmouredIf you have not taken this you could be interested in some late-game armours like Armour of Persistence. However, without Potent Robe your Bladelock build - Melee Warlock (154)Eldritch Blast​ will become weaker, so take this into account.
Bladelock build - Melee Warlock (155)Dual WielderIf you have looked at the gear section for Act 3, I suggest a dual-wield setup. This feat could be taken to allow equipping and offhand weapons like the Infernal Rapier. Remember, if taking this, you will not need Bladelock build - Melee Warlock (157)Great Weapon Master: All In.
Bladelock build - Melee Warlock (158)Savage AttackerExcellent feat to be taken late into the game. It gives about 30% more damage to your damage rolls.
Bladelock build - Melee Warlock (159)AlertIf you did not take this, you can get it for an increased initiative and being able to take a turn on Surprise rounds.
Bladelock build - Melee Warlock (160)War Caster: ConcentrationA decent feat that would allow you to have better concentration on spells.

Maximizing Ability Scores

Now, as the build progression is covered there are a few aspects and important decisions you will have to make throughout the game. These will decide your final score for abilities.

  1. Act 1 - Auntie Ethel Hair - you will want to get +1 Charisma if you pick this choice.
  2. Ability Improvement - +2 Charisma
  3. Act 3 - Mirror of Loss - pick +2 Charisma.
  4. Birthright - +2 Charisma

This will allow you to reach 24 natural Charisma. This results in a +7 Charisma modifier for your weapon attacks, spell rolls, and dialogue checks.

Potions, Elixirs and Consumables

Let's take a look at what consumables you can use to further empower the build. As Bladelock you can benefit both from caster and martial-related consumables.

Potions

These are general consumables, and most of them are activated for a few turns. Potions are separate from Elixirs and can be active together.

ConsumableDescription
Bladelock build - Melee Warlock (162)Potion of SpeedYou can chug this potion before combat, or during combat using bonus action. It gives another action point that gives an additional attack or one more spell cast. Sadly its duration is only 3 turns.
Bladelock build - Melee Warlock (163)Oil of AccuracyGives +2 to attack rolls, which minimizes the negative impact from Bladelock build - Melee Warlock (164)Great Weapon Master: All In.
Bladelock build - Melee Warlock (165)Diluted Oil of SharpnessGives a bonus attack roll and damage. It is a good coating if you can apply it before combat.
Bladelock build - Melee Warlock (166)Potion of Animal SpeakingAlthough not something powerful, it is worth stocking up and saving a spell slot.
Bladelock build - Melee Warlock (167)Potion of InvisibilityCan be used to get a perfect position before the encounter starts.

Elixirs

Unfortunately, only one Elixir can be active at a time. However, the good thing is that they last until a long rest, making them very useful and economical.

Be sure to activate them before combat as otherwise, you will need to use Bonus Action.

Remember to activate one elixir after each Long Rest. These are found plentiful throughout the game, so don't save them too much.

ConsumableDescription
Bladelock build - Melee Warlock (168)Elixir of BloodlustAs you will be able to easily kill at least the weakest foe, this ensures additional attacks per turn. It is a perfect option when you kill an enemy with your attacks and then follow up with Bladelock build - Melee Warlock (169)Eldritch Blast. On Honour Mode, the additional action point would result in only one attack, that would deal less than the cantrip.
Bladelock build - Melee Warlock (170)Elixir of VigilanceFor some encounters, you will want to go first. This elixir will ensure that it overcomes even surprise mechanics.
Bladelock build - Melee Warlock (171)Elixir of Battlemage's PowerGain 3 stacks of Arcane Acuity. I would say this should be the most used elixir for higher spell success.
Bladelock build - Melee Warlock (172)Elixir of Peerless FocusAnother good choice that allows to better maintain spell Concentration.
Bladelock build - Melee Warlock (173)Superior Elixir of Arcane CultivationGrant's a single level 3 spell slot. Could be useful in case you are preparing for a longer encounter.
Bladelock build - Melee Warlock (174)Supreme Elixir of Arcane CultivationGrant's a single level 4 spell slot. Could be useful in case you are preparing for a longer en
Bladelock build - Melee Warlock (175)Elixir of Cloud Giant StrengthIf you plan on using Balduran's Giantslayer, this elixir will maximize its combat potential and give a bonus of 8 damage for each hit.

Illithid Powers

This special mechanic in Baldur's Gate 3 allows you to consume tadpoles and unlock special Illithid Powers. These range from somewhat useful, to extremely deadly. I would like to leave a few recommendations:

Base Illithid Powers

OrderIllithid PowerDescription
1Bladelock build - Melee Warlock (177)Favourable BeginningsBeneficial power to take as it does not have any costs, and provides only benefits on the first hits.
2Bladelock build - Melee Warlock (178)Luck of the Far RealmsAmazing passive feature that grats a critical hit without any requirements once per long rest.
3Bladelock build - Melee Warlock (179)Concentrated BlastTaking only for progression, to unlock the next power.
4Bladelock build - Melee Warlock (180)Cull the WeakPassive feature that does not cost anything and automatically deals bonus psychic damage around the target, once it is close to death.
5Bladelock build - Melee Warlock (181)Psionic BacklashA decent use for reaction to deal some bonus psychic damage.
6Bladelock build - Melee Warlock (182)Psionic OverloadMainly taking for progression
7Bladelock build - Melee Warlock (183)Ability DrainDecrease foes abilities that you attack.
8Bladelock build - Melee Warlock (184)Transfuse HealthTaking it for progression
9Bladelock build - Melee Warlock (185)Shield of ThrallsTaking for progression, to unlock the next power, but it also provides a good bonus as temporary health, that can be cast before combat.
10Bladelock build - Melee Warlock (186)CharmIt is a good feature to have as a frontliner to reduce the number of incoming attacks. This will also progress to some powerful elite powers.

Elite Illithid Powers

These become unlocked later in the game as you progress. They are extremely powerful additions to the build.

OrderIllithid PowerDescription
0Bladelock build - Melee Warlock (187)FlyAutomatically unlocked. You can use this to initiate attacks of opportunity without spending any movement.
2Bladelock build - Melee Warlock (188)FreecastRemoves any cost of spell slots or consumable resources.
3Bladelock build - Melee Warlock (189)Mind SanctuaryExtremely valuable power that can also help other casters to use up their Bonus action effectively.
4Bladelock build - Melee Warlock (190)Psionic DominanceGreat action, that can negate spell casting of some foes.
5Bladelock build - Melee Warlock (191)Black HoleA strong area of effect spell that pulls foes together. You can follow up with an area of effect damage spel after this.

Equipment Recommendations

Now I would like to go through some gear recommendations to maximize the Melee Warlock Build. Items are especially important as they take the build to the next level thanks to their unique effects.

Act 1

Before reaching level 3, use any Finesse weapon that you have proficiency with. After that, you can switch to two-handed weapons and use Bladelock build - Melee Warlock (192)Bind Pact Weapon.

SlotItemDescription
Bladelock build - Melee Warlock (193)Melee (Two-Handed)Unseen MenaceSolid choice as it increases the critical chance and provides an advantage on attack rolls.
Svartlebee's WoundseekerOne of the best greatswords that you can get in Act 1. The bonus to attack rolls is great for counteracting Bladelock build - Melee Warlock (196)Great Weapon Master: All In​ effect.
Sword of JusticeA solid greatsword, that gives bonus armour class with Bladelock build - Melee Warlock (198)Shield of Faith​ action.
Bladelock build - Melee Warlock (199)RangedBow of AwarenessGives bonus initiative, allowing one to go earlier in combat. I recommend this for the early games, as you will have low dexterity.
Hand Crossbow +1Equip two of these so that you can attack with your bonus action.
Bladelock build - Melee Warlock (202)HeadDiadem of Arcane SynergyThis is the best helmet in terms of damage improvements. It requires you to inflict a condition.
Haste HelmI think the melee aspect of the build greatly benefits from this helmet, so I recommend it.
Bladelock build - Melee Warlock (205)Cloak-Nothing really of note here.
Bladelock build - Melee Warlock (206)ArmorInfernal RobeThe best robe is purely for Bladelock. It gives Bladelock build - Melee Warlock (208)Fire Shield: Warm​ that is perfect for a frontliner. However, acquiring it, requires a very unpopular decision.
Adamantine Scale MailThe strongest medium armor for Act 1. Take it you have medium armor proficiency.
The Protecty SparkswallI would only wear this robe if you do not have other casters in the group. They would benefit much more from it.
Breastplate +1Alternative to Githyanki Half Plate if it is used by Lae'zel.
Githyanki Half PlateThe item is a solid one for early Act 1. You can remove it from Lae'zel. This requires medium armor proficiency.
Bladelock build - Melee Warlock (214)GlovesGloves of DexterityThese gloves can be useful after you obtain Unseen Menace. This way you can optimize your AC a bit. Moreover, you could do a respec to minimize dexterity to 8 and put those points into CON and WIS. However, these gloves will be used for a short time, so I don't think it is mandatory.
Gloves of the Growling UnderdogVery strong gloves as they give Advantage. It is the best way to counteract the Bladelock build - Melee Warlock (218)Great Weapon Master: All In​ -5 attack roll effect.
Bracers of DefenceThese are the best early-game gloves, giving you a +2 Armour class if you are not using a shield.
Gloves of Missile SnaringDefensive gloves to reduce the damage of incoming ranged attacks.
Bladelock build - Melee Warlock (221)BootsDisintegrating Night WalkersOne of the best boots, giving a total advantage for movement on difficult surfaces. It also gives Bladelock build - Melee Warlock (223)Misty Step​ to increase that mobility.
Boots of Genial StridingGood boots that allow moving without slowing down on difficult terrain.
Bladelock build - Melee Warlock (225)AmuletAmulet of BrandingThis is a good amulet that can double your damage with a cost of bonus action. For example, it would work perfectly against bosses where Bladelock build - Melee Warlock (227)Great Weapon Master: Bonus Attack​ may not activate every time.
Broodmother's RevengeThe only amulet in the game that gives direct damage increase, can be activated with a single health potion before combat.
Amulet of Misty StepGives mobility improvement thanks to the Bladelock build - Melee Warlock (230)Misty Step​ spell.
Bladelock build - Melee Warlock (231)RingsRing of Arcane SynergyBe sure to pick this up. You will use it later.
Strange Conduit RingAs you have some concentration spells, this ring can be easily activated for a little bonus damage.
Ring of ProtectionThe best option for Act 1. The bonus Armour Class is a great boost for survivability.
Caustic BandA solid ring with a +2 acid damage bonus on your weapon attacks.
Crusher's RingA good movement boost makes it easier to reach those targets.

Act 2 - mid-game

For Act 2, you will be dropping that heavy armor for some great medium ones. Some of the items will still be the best ones even if they are from Act 1.

SlotItemDescription
Bladelock build - Melee Warlock (237)Melee (Two-Handed)Shar's Spear of EveningThis is a very strong weapon, you can start using it now, or wait till level 11 and unlock the improved Raven companion. After that, this will be an extremely powerful weapon.
Selûne's Spear of NightA strong weapon that has unique actions - Bladelock build - Melee Warlock (240)Moonbeam​ hits targets in small areas and Moonmote, buffs allies, particularly your beasts.
Charge-Bound WarhammerA really strong weapon, that is good for most of Act 2. It would be one of the best weapons in the game, if not for just +1 Enchantment.
Drakethroat GlaiveYou can imbue a weapon with any element 1d4 damage and gain a +1 to attack rolls. You can get the bonus elemental damage on any weapon. For example, drop another weapon on the ground, cast the spell with this glaive, and equip the said weapon. This is a very powerful combo, although it may be a bug.
Bladelock build - Melee Warlock (243)RangedDarkfire ShortbowIt is an amazing bow that allows to precast Bladelock build - Melee Warlock (245)Haste​ before combat. This may not seem as big as you can use Potion of Speed, but sometimes its short duration is insufficient. Otherwise, stay with bows from the previous act.
Bladelock build - Melee Warlock (246)HeadDiadem of Arcane SynergyThis is great headwear that you can use to enable bonus damage. However, this requires you to inflict a condition on the enemy. This is an alternative to Ring of Arcane Synergy before obtaining it. So use only one.
Bladelock build - Melee Warlock (249)CloakCloak of ProtectionImproves survivability and Saving Throw success. You want to equip this cloak to maintain that good Armour Class.
Bladelock build - Melee Warlock (251)ArmorPotent RobeThis is the best robe, for Bladelock build. It will improve Bladelock build - Melee Warlock (253)Eldritch Blast​ damage and make it easy to sustain good damage between this and melee attacks.
Yuan-ti Scale MailBest Medium armour in Act 2, if you have proficiency.
Bladelock build - Melee Warlock (255)GlovesFlawed Helldusk GlovesGives a bonus of 1d4 damage, which is a good boost to melee damage.
Gloves of the Growling UnderdogThese gloves can be used until you get Risky Ring.
Bladelock build - Melee Warlock (259)BootsDisintegrating Night WalkersThe boots are still the best ones you can equip.
Evasive ShoesOptional boots if you need a little bit more Armour Class.
Bladelock build - Melee Warlock (262)AmuletAmulet of the HarpersAllows casting a Bladelock build - Melee Warlock (264)Shield​ spell, and can be a lifesaver if attacked heavily for one turn.
Bladelock build - Melee Warlock (265)RingsRisky RingI would say this is the best Ring, that you can get, to eliminate the effect of Bladelock build - Melee Warlock (267)Great Weapon Master: All In.
Ring of Arcane SynergyYou can start using this ring once you obtain Potent Robe. Use Bladelock build - Melee Warlock (270)Eldritch Blast​ to enable Arcane Synergy, for bonus damage with your melee hits. Be sure not to use this with Diadem of Arcane Synergy as the effects overlap.
Caustic BandStill a good ring to use, for easy +2 damage.
Strange Conduit RingIf you are using Concentration spells, this would give 0.5 more damage than Caustic Band.

Act 3 - Final Build setup

This is the last act of the game, where you will get access to the most powerful items. To get them as early as possible you will need some planning, but overall, it should not be a problem.

Overall, there are multiple setups for this build, so I would like to go through them. Choose the one that you like:

Bhaalist Setup

This is the equipment that I recommend if you are going for no compromise high damage. I find it a bit tedious, but you cannot argue with huge damage numbers this does. This setup, does forgo spellcasting, maybe occasional Bladelock build - Melee Warlock (275)Hunger of Hadar​, but otherwise, you will do extremely high damage with normal hits.

Two-Handed

SlotItemDescription
Bladelock build - Melee Warlock (276)Melee (Two-Handed)Shar's Spear of EveningPlays well with Bladelock build - Melee Warlock (278)Darkness​ as this weapon can activate it. It also gains bonus damage against the enemies in the shadows which doubles with Bhaalist Armour.
NyrulnaThe piercing weapon is amazing as its damage will be doubled. Together with its unique actions, it makes it one of the best weapons for this setup.

Dual-Wielding

Remember to remove the Bladelock build - Melee Warlock (281)Great Weapon Master: All In​ feat.

SlotItemDescription
Bladelock build - Melee Warlock (282)Melee (Main-Hand)Crimson MischiefTogether with Bhaalist Armour, this is one of the strongest combos, that will deal huge amounts of damage.
Bladelock build - Melee Warlock (285)Melee (Off-Hand)RhapsodyAmazing off-hand weapon that can give you bonus damage, attack rolls, and spell save DC. All in one!
Infernal RapierIf got your hands on this weapon it is an amazing one. However, it requires a Bladelock build - Melee Warlock (288)Dual Wielder​ feat. You also get the spell Bladelock build - Melee Warlock (289)Planar Ally: Cambion.
BelmWhat makes it special is its Bladelock build - Melee Warlock (291)Whirlwind Attack​ hitting multiple enemies for full damage. It also has a special bonus action attack, utilizing your main weapon stats instead.

Remaining equipment

SlotItemDescription
Bladelock build - Melee Warlock (292)RangedHellrider LongbowExcellent bow for higher initiative, allowing to go earlier in combat.
The Dead ShotImproves critical range for attack rolls.
Bladelock build - Melee Warlock (295)HeadDiadem of Arcane SynergyRequires you to inflict a condition for it to be activated. This gives bonus damage to weapon attacks from the spellcasting modifier.
Helm of BalduranThis helmet synergizes well with Broodmother's Revenge to activate the 1d6 poison bonus.
Sarevok's Horned HelmetThe last option for Act 3 headwear. This provides some additional damage, sadly,crit range increase has very low impact on average damage.
Bladelock build - Melee Warlock (300)CloakCloak of DisplacementGreat way to avoid attacks and reduce the chance of enemy attacks landing.
Bladelock build - Melee Warlock (302)ArmorBhaalist ArmourBest armor as it doubles damage with Piercing weapons. This includes weapons like Nyrulna or Shar's Spear of Evening. You should use this one for the most powerful setup.
Bladelock build - Melee Warlock (306)GlovesHelldusk GlovesVery good gloves, but might be contested by other builds. Overall these would be a bit more powerful than Spellmight Gloves, as you could hit 4 times when hasted and inflict Bleed.
Legacy of the MastersGives bonuses to attack and damage rolls. However, this requires medium armor proficiency, so that is why they are lower in the rankings.
Bladelock build - Melee Warlock (310)BootsHelldusk BootsAn alternative boot to Disintegrating Night Walkers. It's not better by any means just an alternative.
Bladelock build - Melee Warlock (313)AmuletBroodmother's RevengeThe only amulet that gives a direct damage boost.
Amulet of Greater HealthIt could be used to improve the survivability of the build. If using it remember to set your constitution to 8 using respec.
Bladelock build - Melee Warlock (316)RingsRisky RingThe best Ring, that you can get, to eliminate the effect of Bladelock build - Melee Warlock (318)Great Weapon Master: All In.
Caustic BandGives a bonus of 2 acid damage on weapon attacks.
Callous Glow RingExtra radiant damage rider.

I do want to mention one combo, that you might be interested in trying:

SlotItemDescription
Bladelock build - Melee Warlock (321)HeadHelmet of Arcane AcuitySo with this combo, you can pump up Spell Save DC and get very high spell success chances. However, this combo is somewhat limited on Bladelock as it doesn't have multi-hit weapon attacks.
Bladelock build - Melee Warlock (323)RingsBand of the Mystic Scoundrel

Eldritch Blast Combo setup

This is my favorite, and what I recommend trying, especially if you already have some kind of melee martial in the group. It is also an alternative if you are doing a "good" playthrough.

SlotItemDescription
Bladelock build - Melee Warlock (325)Melee (Two-Handed)Silver Sword of the Astral PlaneIf you went with the Githyanki race, this weapon is too good not to take. It gives race specific bonus and additional psychic damage.
NyrulnaAn amazing weapon with two unique actions that Bladelock can utilize for a wider variety of attacks.
Shar's Spear of EveningOne of the best contenders for the Bladelock build. It plays well with Bladelock build - Melee Warlock (329)Devil's Sight​ and gives another source of Bladelock build - Melee Warlock (330)Darkness.
Hellfire GreataxeI wanted to recommend something unique, and this weapon is amazing. One downside is that many of the stronger enemies will be resistant to its bonus fire damage.
Bladelock build - Melee Warlock (332)RangedThe Dead ShotImproves critical range for attack rolls.
Hellrider LongbowI would pick this bow if you are using Heavy Armour. The bonus initiative would be a huge boost to do some damage early in the turn.
Bladelock build - Melee Warlock (335)HeadBirthrightThe best helmet if you plan on going with this setup where you use Bladelock build - Melee Warlock (337)Eldritch Blast​ in rotations.
Helm of BalduranThis helmet synergizes well with Broodmother's Revenge to activate the 1d6 poison bonus.
Sarevok's Horned HelmetIncreases critical range for attack rolls. Why it's not the best? Well, the Helm of Balduran + Broodmother's Revenge is a better combo, if you are too lazy to heal before each encounter. Otherwise, equip this.
Bladelock build - Melee Warlock (343)CloakCloak of DisplacementGreat way to avoid attacks and reduce the chance of enemy attacks landing.
Cloak of ProtectionThe bonus armor class is great for better survivability.
Bladelock build - Melee Warlock (346)ArmorPotent RobeGives a solid boost to Bladelock build - Melee Warlock (348)Eldritch Blast​ damage. This will be the core cantrip in activating Ring of Arcane Synergy.
Armour of AgilityThe best medium armor in the game. It also does not limit your Armour class bonus from dexterity. Of course, using this compared to the options above will be a damage hit, but you may not use them for any particular reason, so suggesting this here.
Robe of Supreme DefencesA great robe that gives improved Saving Throws based on the spellcasting modifier. It is perfect if you like using a lot of concentration spells like Bladelock build - Melee Warlock (352)Hunger of Hadar, Bladelock build - Melee Warlock (353)Eyebite, etc.
Bladelock build - Melee Warlock (354)GlovesHelldusk GlovesVery good gloves, but might be contested by other builds. Overall these would be a bit more powerful than Spellmight Gloves, as you could hit 4 times when hasted and inflict Bleed.
Spellmight GlovesThese are great if you are using Bladelock build - Melee Warlock (358)Eldritch Blast​ at least once per turn, the bonus damage stacks up well.
Legacy of the MastersGives bonuses to attack and damage rolls. However, this requires medium armor proficiency, so that is why they are lower in the rankings.
Daredevil GlovesI did not use them in the build, but these could be excellent for casting Bladelock build - Melee Warlock (361)Eldritch Blast​ in melee range.
Bladelock build - Melee Warlock (362)BootsHelldusk BootsAn alternative boot to Disintegrating Night Walkers. It's not better by any means just an alternative.
Bonespike BootsI would say this is an upgraded version of Evasive Shoes, just remember that the item does not work with armor.
Bladelock build - Melee Warlock (367)AmuletBroodmother's RevengeThe only amulet that gives a direct damage boost.
Amulet of Greater HealthIt could be used to improve the survivability of the build. If using it remember to set your constitution to 8 using respec.
Bladelock build - Melee Warlock (370)RingsRisky RingThe best Ring, that you can get, to eliminate the effect of Bladelock build - Melee Warlock (372)Great Weapon Master: All In.
Ring of Arcane SynergyYou can use this together with Bladelock build - Melee Warlock (374)Eldritch Blast, to empower your next melee attacks. Due to high Charisma, this will be 6-7 bonus damage per hit.

Build Mechanics

In this section, I would like to dive deep into how to play the Bladelock. This will help you utilize it to the fullest and correctly use various actions and spells throughout the game.

Important Mechanics and Combos

Let's go through key mechanics and tips on how to effectively use the build.

Using any melee Weapon - Bind Pact Weapon

The main mechanic of Bladelock that allows it to be effective in weapon combat is the Bladelock build - Melee Warlock (375)Bind Pact Weapon. This allows you to be proficient with any melee weapon and use Charisma as the main modifier instead of Strength or Dexterity.

With the recent patch, you need to apply it only once time and it persists even after a long rest. Just be sure to activate it on a newly equipped weapon.

Managing Great Weapon Master

One of the more important feats of the build is Bladelock build - Melee Warlock (376)Great Weapon Master: All In. It gives a flat damage boost at the cost of decreased attack rolls. Generally, it is best to take this later in the game at level 8+, when you have higher attack bonuses and better gear.

However, if you can effectively use it at level 4, you will be able to easily kill most of the enemies you encounter, especially as it is easy to die in Act 1. So if you are up for putting in additional effort the benefits are immense. Here are the main ways to increase your attack rolls:

  • Bladelock build - Melee Warlock (377)Bless​ from Cleric or Paladin, for a 1d4 bonus.
  • Spells like Bladelock build - Melee Warlock (378)Faerie Fire, and Bladelock build - Melee Warlock (379)Blindness​ give an advantage to attackers.
  • Oil of Accuracy or Diluted Oil of Sharpness, for 1 and 2 attack roll bonus.
  • Gloves of the Growling Underdog - can be obtained in Goblin Camp, and gives an advantage for attack rolls.
  • Svartlebee's Woundseeker - early game greatsword that you can get before engaging in any of the major battles of Act 1.

Now, if you want more in-depth information, I have a guide covering how to increase attack rolls, which lists a lot of options and combinations. You can then pick the bonuses based on your party setup.

When to attack with melee

This is the main dilemma with Bladelock. As Warlock, you have access to some good actions like Bladelock build - Melee Warlock (382)Eldritch Blast, Bladelock build - Melee Warlock (383)Fireball, etc. So why even go into melee range? There is a coolness factor of course.

But the main reason is that with the correct setup, your damage will skyrocket. Remember at level 5 you unluck Bladelock build - Melee Warlock (384)Deepened Pact, which gives a second attack. Then you get various buffs from Bladelock build - Melee Warlock (385)Great Weapon Master: All In, weapon modifiers, Bladelock build - Melee Warlock (386)Lifedrinker, etc.

So the melee damage will deal substantially more at least for single targets. However, if you see a group of enemies. Don't risk yourself either use something like Bladelock build - Melee Warlock (387)Hunger of Hadar, Bladelock build - Melee Warlock (388)Confusion,​ or Bladelock build - Melee Warlock (389)Fireball​ and use melee to finish them off.

Darkness with Devils Sight

Using Bladelock build - Melee Warlock (390)Darkness​ spells with Warlock is one of the ways to guarantee success. You will of course need Bladelock build - Melee Warlock (391)Devil's Sight​ Eldritch Invocation. Once you have it, you can stay inside and either attack with Bladelock build - Melee Warlock (392)Eldritch Blast, cast spells, or wait for enemies to come and bash them with advantage, while they are blind.

This can also be empowered by items like Shar's Spear of Evening, which gets bonus damage and can create its darkness field.

Managing Armour Class

This is an important topic for Bladelock. As a caster, you may think that being on the frontlines will put you at high risk, and you are right. However, there are options to get a good Armour Class and feel safe when battling foes face to face.

First, if you can, early on use Medium Armour. This requires proficiency and is a decent protection without many worries. This is of course, not mandatory, and the robe can be as strong:

  1. Cast Bladelock build - Melee Warlock (394)Mage Armour​ with other characters or Bladelock build - Melee Warlock (395)Armour of Shadows Eldritch Invocation.
  2. Having 16 dexterity gives +3 Armour Class.
  3. Bracers of Defence, early game +2 Armour Class.

So this is 18 Armour Class, which is better than any Heavy Armor for most of Act 1. As you progress, you will get some better robes, more items with Armour Class, and stronger spells to control your foes.

Eldritch Blast usage

This is one of the most iconic actions that Warlock can do. When playing, I recommend using Bladelock build - Melee Warlock (397)Eldritch Blast​ in these situations:

  • When you are not able to reach the enemy by running
  • You are in the Bladelock build - Melee Warlock (398)Darkness​ field and want to snipe your foes.
  • You are playing Honour Mode, and are Hasted (have two action points).

The last one is important, as it will make it so that your Bladelock build - Melee Warlock (399)Eldritch Blast​ uses the "Hasted" action, and the primary one which results in two attacks is left. For the difficulties below, you will want to concentrate on Melee attacks most of the time.

Early Game Combat

Let's cover how you should progress combat levels 1-6.

  • Bladelock build - Melee Warlock (400)Hex​ is a great way to get use of your bonus action until you unlock Bladelock build - Melee Warlock (401)Great Weapon Master: All In​.
  • Try to maintain a 75%+ hit chance with two-handed weapons once you get Bladelock build - Melee Warlock (402)Great Weapon Master: All In. This can be done by getting an advantage. This is when your weapon damage will surpass other damage options for now.
  • Use Bladelock build - Melee Warlock (403)Eldritch Blast​ when you cannot reach your foe.
  • Cast area-of-effect spells like Bladelock build - Melee Warlock (404)Cloud of Daggers​ or Bladelock build - Melee Warlock (405)Fireball​ when enemies are stuck together.
  • Use Bladelock build - Melee Warlock (406)Darkness​ + Bladelock build - Melee Warlock (407)Devil's Sight​ for some difficult combat encounters like Githyanki's, or Orc Camp.

Late Game Combat

This is where things get interesting, especially in Act 3. I will cover here the Eldritch Blast combo mainly, as this requires some precise steps.

  1. Be sure to get Bladelock build - Melee Warlock (408)Haste​ from the caster, Darkfire Shortbow, Gontr Mael, or just Potion of Speed before combat or before your turn. This will be a big damage boost not only in terms of the number of attacks but also from the Arcane Synergy buff.
  2. Cast Bladelock build - Melee Warlock (411)Eldritch Blast​ to activate the Ring of Arcane Synergy and enable Arcane Synergy buff. This will give bonus weapon damage based on the Charisma modifier.
  3. After this, you can follow up with 2 Attacks from the Action point and 1 from the Bladelock build - Melee Warlock (413)Great Weapon Master: Bonus Attack.
  4. If using Elixir of Bloodlust, the new action point can be used for another Bladelock build - Melee Warlock (414)Eldritch Blast​, which would yield more damage than one weapon hit (on Honour Mode)

Now, this is not the best option always. Sometimes, you could do a preparation round, for example, cast Bladelock build - Melee Warlock (415)Hunger of Hadar, consume a potion of speed, and get ready for the next round to unleash full fury.

And of course, if you see 4-5 enemies stack together, just cast Bladelock build - Melee Warlock (416)Fireball, Bladelock build - Melee Warlock (417)Wall of Fire,​ and see them burn. There is nothing more satisfying than these spells.

Build Variations

There are a few variations that the build could be changed about. I think it is more for advanced players who are likely doing some deeper optimizations.

SetupDescription
  • 10 Lv Warlock
  • 2 Lv Fighter
People love Fighter Lv 2. It's hard to argue with Bladelock build - Melee Warlock (418)Action Surge​. I would not go with this option, as this removes the third spell slot, and it is a huge improvement for fights that take two or more turns.
Lockadin Build (Tactician and Balanced difficulties):
  • 5 Lv Warlock
  • 7 Lv Paladin
This is the strongest Paladin multiclass in difficulties below Honour Mode. The three attacks per action using Bladelock build - Melee Warlock (419)Extra Attack​ and Bladelock build - Melee Warlock (420)Deepened Pact​ is just too good to pass up.
Bardlock (Tactician and Balanced difficulties)
  • 6 Lv Bard
  • 6 LV Warlock
This setup also exploits the stacking of extra attacks from both classes. This is a good setup and a perfect party face with access to various spells and excellent combat prowess.

Conclusion

Thank you for reading the best Bladelock Warlock build for Baldur's Gate 3. I have great enjoyment writing this build, as Warlock is one of the most popular classes. Making it work with a melee setup was somewhat of a challenge, but I am extremely happy with the results.

I hope you will find all you need to make Melee Warlock effective in combat and how to progress through the game.

Cheers!

Bladelock build - Melee Warlock (2024)

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